MOVE IN VIRTUAL REALITY WITH YOUR PHYSICAL BODY
Direct your in game avatar with your Chest & Legs, Physically & Naturally
ready to play with
fCC, CE, EMC and MIC certified for worldwide availability including Japan and South Korea
WalkOVR is the most convenient, comfortable and space efficient solution for VR locomotion
WalkOVR TRIO is a set of FULLY WIRELESS motion nodes worn on ankles, knees or chest. When users start moving in place, the algorithms running inside OVR Nodes track gamers’ movement, calculates and transmit to OVR Portal, our PC Client that is integrated with SteamVR
Physical Move in Virtual Reality
Move as you should by using your legs and physical body rather than using your controller.
Walk, run in all directions. Tilt your upper body to strafe sideways, to move cross directions or to move backward. Instantly move and stop like in real life.
Decouple your Movement Direction
You move where you look or where you point your controller right?
With WalkOVR, use your upper body to direct yourself like we do in real life. It is one of the most convenient ways to decrease the side effects of virtual reality. Tested with hundreds of VR enthusiasts.
Look around while you move in Virtual Reality!
Bend or Crouch with no Hassle
Need to reload your weapon? Bend forward or crouch to get the clip from the surface. Hide behind the sandbags in Onward. Grab your sword from the arena floor in Blade & Sorcery
Hundreds of Games
* Basic compatibility for games that works with Vive trackers, such as VR Chat. Still in development.
Strap and Go
TRIO comes with our new generation improved sensors and second generation elastic straps. So you can easily strap OVR sensors to your body & use.
Just strap OVR nodes and get into play.
As Seen On
designed for all SteamVR games developed today or in the future
for the top vr headsets
WalkOVR users wear our proprietary motion trackers called OVR Nodes on their ankles, their knees or their chest
When users start moving in place, the algorithms running inside OVR Nodes track gamers’ movement
Then, in a few milliseconds, calculated and filtered motion data is transmitted to OVR Portal
OVR PORTAL 2.0
Once the user's motion transmitted, OVR Portal starts processing received data and converts it into your favorite VR game in real time
WalkOVR Classic is being used by thousands of VR enthusiasts all around the world.
"Yesterday I could experience WalkOVR for the first time, feel the fun for the first time, since I first started to think about buying it, and it's perfect, I walked for 2 hours, it feels 100 % like walking, Skyrim became my "much better" reality to take walking trips in, I found the different adjustments can make my walking just the way I want it, with no sacrifices, so I just want to say thank you for creating this AMAZING hardware, and I will continue to follow you, and buy your further developments in VR in the future, I really love what you do."
"YES , it is finaly in a state of perfection, absolutely awesome , you really feel walking for real as you can strafe WHILE walking forward/back. Others types of devices just can' t achieve this level of realism."
WalkOVR Classis is being used on more than 40 countries all around the globe