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WalkOVR is a motion capture technology that tracks users physical movements with wearable sensor network and transform user movements into digitally created environments such as 3D games and applications. Today, even in the highly advanced technologies like Virtual Reality: Gamers still not able to play games with their own physical body, by literally walking, running, crouching or jumping. Therefore as gamers and technology developers; we combine our motion capture technology with a locomotion device to create WalkOVR as a  solution for real body, open world gameplay. Our aim is to provide the most feasible, flexible and modular product to consumers.

WalkOVR is a motion capture technology that tracks users physical movements with wearable sensor network and transform user movements into digitally created environments such as 3D games and applications. Today, even in the highly advanced technologies like Virtual Reality: Gamers still not able to play games with their own physical body, by literally walking, running, crouching or jumping. Therefore as gamers and technology developers; we combine our motion capture technology with a locomotion device to create WalkOVR as a  solution for real body, open world gameplay. Our aim is to provide the most feasible, flexible and modular product to consumers.

  • January 2016

    Omnidirectional Treadmill idea was born

  • November 2016

    First basic Omnidirectional Treadmill was designed and tested

  • November 2017

    WalkOVR ODT Open Beta for B2B customers

  • March 2018

    WalkOVR Wearables Concept Design

  • April 2018

    Open Beta of WalkOVR San Francisco and New York public demo days

  • May 2018

    WalkOVR Wearables concept approved, development started

  • August 2018

    OVR Portal UI & Concept Design

  • September 2018

    Manufacturers Determined, Gift Box & Accessories Planned

  • February 2019

    Sample Manufacturing of Straps, Cables, Gift Box

  • March 2019

    Sample Manufacturing of Circuit Boards

  • May 2019

    Kickstarter

  • July 2019

    Orders for the Mass Manufacturing

  • August 2019

    Manufacturing

  • September 2019

    Shipment