WALKOVR May 2020 Update2

WalkOVR May 2020 Update 2

#stayhome #playgames

Hi Everyone,

We hope everybody is safe and in comfort during these pandemic days.
We brought another update for OVRPortal and also for your WalkOVR device software.
New OVR Portal will be forcing you to download the new FW release 901

So, what's new in v1.5.2

You can check release notes here.

New OVR Portal release v1.5.2 will be coming with major firmware update v.901, with this new firmware our users' body movements will be captured way more precise than ever, this precision brings:

  • even more real-time controls,  extremely instant stop and play
  • extremely good room-scale freedom, such as real walking in your VR play area and getting magazines over the floor to reload your VR gun, without any unintentional movement

in addition to this we changed the communication protocol between your system and the device and we called it dynamic communication.

Dynamic communication provides:

  • more stable connectivity,
  • increased range of communication
  • and less battery usage


Although it is named as a minor release (as of v.1.5.2 rather than v1.6)
with the combination of the new firmware update, this is a major one.
We really suggest you update to the latest version as soon as possible.

What else?

Other than those major improvements mentioned above, we bring some other requested features as well.

Soft Calibration with button

Finally you don't need to turn off and on your device to calibrate. You can now calibrate your WalkOVR anytime even during your gameplay.

New Strafing and Walking methods

You can now strafe with your legs by extending your legs to your right or left. Pay attention to your strafing dead-zone parameter though, it needs to be arranged for your need. 

and now you can use your WalkOVR with one of the VR treadmills in the market including our old ones 🙂 if you want more freedom with precise movements WalkOVR is your go-to solution, keep your mechanical structure but use WalkOVR. with this feature we've provided one of our Kickstarter promises as well.

a little reminder for Index User

Just to remind Index users are also able to play with WalkOVR now.
Just visit here and add the equivalent mapping option to your Knuckles.
Then you'll see you are now able to use WalkOVR.

Improved Energy calculations and Login issues

Your VR energy consumption now improved  further, not only because we improved calculations within OVR Portal, but also because of the new firmware release.

What's Next?

Next is v1.5.3 or v1.6 in case we manage to include major changes we plan for v1.6 earlier.
Decoupling and, finally, UI changes are planned both for the next release. As well as some bug fixes and other surprises. Fingers crossed.


It is still fresh and we would be very happy to see you with us.

Please welcome to our Discord channel:




VR & Gaming for 'more'

We do support content providers as well as some Indie developers in various ways but at least by promoting them in every aspect we can.  If you have that possibility, we encourage you to do the same and support some of the great VR creators that may need your support by all means. 

Please let us know if you would like to suggest anything further regarding that.

Your feedback is more important now.

#stayhome  #staysafe and #playgame

We love you